
On a positive note, one Riot fan on Twitter noted that the hack could help beef up Riot’s security eventually, even if it could lead to more cheating at first. That said, in the initial tweet, the company said that “any exposure of source code can increase the likelihood of new cheats emerging.” When asked about these specific vulnerabilities, Riot spokesman Joe Hixson said he was confident Riot could handle the issues, noting, “many of the elements discussed are controlled server-side and wouldn't be something that could be impacted by this. This included gaining better movement in the game and showing players information about their opponents to give them a competitive There are, but Riot's anti-cheat's pretty good enough to detect them, which is why they want to work on updating the anti-cheat because it will actually show vulnerabilities\n\nPlus "suspected" cheaters get grouped with other suspected cheaters in games, along with the fact that\u201d - Ash redditor also noted the anti-cheat could possibly be exploited to give players infinite gold or items in “Teamfight Tactics,” lending them another unfair advantage. In reply to a Reddit comment, a few users listed examples of how players could exploit the games. The concern, apparent in numerous Reddit and Twitter threads about the hack, is that if the code to prevent cheats is out there now, it’ll be easy for some players to exploit it.

Nearly every game built on online competition has it, and most PC games including Riot’s top titles require players to download a specific anti-cheat software before playing. Anti-cheat software is something video game companies invest in because it keeps the games fair, and prevents anyone from gaining an outsized advantage over their competition. And players are already bracing for an influx of cheaters in their favorite titles. Riot noted in a tweet Tuesday that the hack could lead to more cheats. In particular, the hackers also gained access to the code for one of its anti-cheat platforms. 20, and the company announced Tuesday that its analysts confirmed the hackers stole source code for “League” and “Teamfight Tactics,” a popular chess-like battling game with over 33 million monthly players. The “League of Legends” developer and publisher was hit with a hack Jan.
